Locations

This page includes any and all places mentioned in a game. It will include broad geographical regions, down to specific taverns.

The town: Mor

Tavern: the traveling pony

Sunsbastion (sinkhole to the underdark)

The Forge in the mountain

Theives quarter (where the man with the gold makes the rules)

Broken Spire Keep

The Castle of the the Wode(formerly the keep of the green knights)

Stillwater.. the port town NE of Mor

New Banehold: Evil kingdom beyond the Broken Wall

Unicorn Island

Mulberry Bay

Oredeep

Western Isles

Marshall Isle

Outpost

The Shadow Shrine